![]() ![]() But what if he had the ability to give his molotov to another player? This would have alleviated the team’s frustration, and giving away items is realistic and fun to boot! But it goes farther than that. For instance, we’ve all been at that moment when we’re playing with a new guy and he’s got the only molotov and a tank is coming. I think one of the biggest improvements to the series could be the addition of more co-op abilities. Almost every FPS nowadays features iron sights why should a game that allows players to kill thousands of zombies an hour be any different? Adding iron sights to the game would add a bit more complexity to the arcade-like game and give players a better feeling of control overall. Sure, you could argue that the protagonists of the game aren’t gun savvy enough to know how to properly use iron sights, but if that were true, Zoey wouldn’t be running around with an autoshotty with explosive shells like it’s nobody’s business. However, I think the simple addition of iron sights could change all this. The games are loved for their cooperative edge to the zombie franchise, not their outstanding gameplay. It’s not likely Valve will ever make a sequel to this game, but if they do, here’s what I’d want in it.įor fans of L4D and L4D2, it’s no secret that the series isn’t known for its stellar gunplay. However, it’s been nearly four years since its release, and the game’s mechanics are starting to show their age. It features zombies, funny dialogue, excellent replay value, and the best co-op play I’ve ever experienced in a game.
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